FRC 2016 GAME: STRONGHOLD
Stronghold's main theme is medieval. Robots have to cross defenses (obstacles) and pick up and shoot boulders into the castle. One of Stronghold's main focuses is in alliance and team collaboration.
The playing field is divided into red and blue alliance sections, separated by a neutral zone that contains boulders. Each section contains a courtyard, an area for opposing teams to shoot boulders at the castle goals, a "secret passage" that allows human players to feed boulders to their robots from the human player station, the "outer works", and the tower.
Length: Autonomous Period – 15 sec, Teleop Period- 2:15 min
Alliances: 2 Alliances, 3 teams each
Scoring Elements: Boulders and crossing defenses
Point Values: Teleop
Crossing a Defense – 5 per defense
Boulder in a low tower goal – 2 per boulder
Boulder in a high goal tower – 5 per boulder
Challenging the tower – 5 per robot
Scaling the tower – 15 per robot